Ecoloop
“
A systems-thinking game — you are a node in a living service network where every click costs carbon and material, other players warp your difficulty, and the goal is to keep the loop running, indirectly.
Works
- Category
- Vibe Coding
- Year
- 2026
- Services
- Concept, Game Design, Frontend
- Client
- Personal
21/ 21
Sustain the loop.
Ecoloop is an attempt to make systems thinking playable. You don't directly cooperate with other players — you act on a shared resource graph, and your choices ripple back through the system as harder or easier conditions. There are three explicit rules — Actions Matter, System Feedback, Manage Resilience — and a single Resource Orb that visualises whether the loop is healthy. A small experiment in turning sustainability framing into a tight game loop instead of a lecture.
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§ StackWhat it's built on
- 01Vite
- 02TypeScript
- 03React
- 04Canvas / SVG
- 05Vercel
§ ScopeWhat was built
- 01Game design
- 02Systems modelling
- 03UI design
- 04Frontend implementation