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A systems-thinking game — you are a node in a living service network where every click costs carbon and material, other players warp your difficulty, and the goal is to keep the loop running, indirectly.

Works
Category
Vibe Coding
Year
2026
Services
Concept, Game Design, Frontend
Client
Personal
21/ 21
built with claude · shipped to vercel

Sustain the loop.

Ecoloop is an attempt to make systems thinking playable. You don't directly cooperate with other players — you act on a shared resource graph, and your choices ripple back through the system as harder or easier conditions. There are three explicit rules — Actions Matter, System Feedback, Manage Resilience — and a single Resource Orb that visualises whether the loop is healthy. A small experiment in turning sustainability framing into a tight game loop instead of a lecture.

Visit live site
Ecoloop entry screen — green refresh-loop emblem, three rules of play, and an Enter System button on a deep navy background
§ StackWhat it's built on
  • 01Vite
  • 02TypeScript
  • 03React
  • 04Canvas / SVG
  • 05Vercel
§ ScopeWhat was built
  • 01Game design
  • 02Systems modelling
  • 03UI design
  • 04Frontend implementation